Topological Mesh Modeling
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TOPMOD 2.0

To download latest version of TopMod 2.0 and code, go to http://code.google.com/p/topmod/.

TopMod 2.0 Contributors:

  • Concept development: Ergun Akleman and Dave Morris
  • User Interface Design: Dave Morris
  • Pyton developer: Stuart Tett
  • Other contributors: TopMod 1.0 contributors see below since TopMod 2.0 is build over TopMod 1.0 kernel and operators .

Please note that we do not currently have resources to support original TopMod 2.0 website page topmod3d.org.. that provided discussions, galleries and forums.
TOPMOD 1.0

To download earliest Windows version of TopMod (TopMod 1.0), follow the instructions below.

Instructions for Windows Version:

  • Click here to download TopMod.
  • It is a zipped directory.
  • Copy it to anywhere and unzip the directory
  • Click topmod.exe and it will just work.
Additional information:
  • It reads and writes obj files. Examples of obj files are available in the directories called OBJ1, OBJ2, and REGULAR.
  • If you have any question, you can check instructional videos that shows how to use the system.
  • For more detailed information, you can download the papers .
  • For TopMod 1.0 README and HOT-KEYS click here.
TopMod 1.0 Contributors:
  • Concept development: Ergun Akleman
  • Theoretical Framework: Ergun Akleman & Jianer Chen
  • Implementation and code development: Vinod Srinivasan
  • User Interface Design: Michael Stanley
  • Key contributors: Eric Landreneau, Esan Mandal
  • Other contributors: Zeki Melek, Paul Edmundson, Fusun Eryoldas, Cansin Evrenosoglu, Xu Bei