Frederic I. Parke
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Professor of Architecture
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Co-Director Visual Studies Unit
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Visualization Sciences Program Director
College
of Architecture,
Texas A&M
University
College Station, Texas 77843-3137
(979) 845-3465, FAX (979) 845-4491
parke@viz.tamu.edu
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Last Update 3/9/04
Education
Professional Background
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International
Business Machines, 1991-1996
A senior member of the Architecture and Technical Strategy group, Visual
Systems, RS/6000 Divsion,
Austin. Principal focus was on the development of Visual Client strategy.
Previously was the techical lead and chief architect of the Actor
portion of IBM's Human Centered technologies. Focus was the integration
of speech recognition, speech synthesis, and speech synchronized facial
animation for user interface and personal communications applications.
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New York Institute
of Technology, 1981-1991
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Professor of Computer Science, 1982-1991
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Director, Computer Graphics Laboratory, 1982-1989
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Vice-President, Computer Research and Development, 1985-1989
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Visiting Professor and Technical Director, Computer Graphics Laboratory,
1981-1982
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Computer Graphics Laboratories, Inc., 1982-1989
Director of Research and Development responsible for transfer of computer
graphics technology into commercial graphics systems including animation
systems, electronic illustration systems, real time image compositing systems,
and real time visual simulation systems.
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Case Western
Reserve University, 1974-1982
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Adjunct Associate Professor, Computer Engineering and Science, 1982-1988
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Associate Professor, Computer Engineering and Science, 1980-82
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Assistant Professor, Computer Engineering and Information Science, 1974-1980
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University of Utah, 1970-1974
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Teaching Assistant, Computer Science, 1970-1972
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Research Assistant, Computer Science, 1972-1974
Professional Activities
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U.S. Patent 5,025,394 - Method and Apparatus for Generating Animated
Images, June 1991 (perception based animation rendering techniques)
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U.S. Patent 5,696,879 - Method and Apparatus for Improved Voice Transmission,
December 1997 (related to speech synchronized facial animation)
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Reviewer - Communications of the ACM, ACM transactions
on Graphics, SIGGRAPH, IEEE Spectrum, IEEE Computer Graphics and Applications,
National Science Foundation, also a number of computer conferences and
several textbook publishers
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Consulting - Grumman, BETAC Corp., Synetics Corp.,
Ektron Corp., Tektronix Laboratories, American Analytic Corporation, Owens
Corning Fiberglas, Evans and Sutherland Computer Corp., Goodyear Aerospace,
NYIT, Winko-Matic Signal Company, TRW Systems.
Teaching
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Summer 2004
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CARC 601 - Research Methods
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Spring 2004
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VIZA 616- Rendering and Shading
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VIZA 617 - Advanced Animation
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Fall 2003
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ENDS 375 - Foundations of Visualization
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Summer 2003
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CARC 601 - Reserach Methods(w/Don House)
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Spring 2003
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VIZA 616 - Rendering and Shading
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VIZA 617 - Advanced Animation
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Fall 2002
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VIZA 652 - Computing for Visualization I
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VIZA 617 - Advanced Animation
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Summer 2002
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VIZA 627 - Design Communication III
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Spring 2002
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VIZA 616- Rendering and Shading
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VIZA 617 - Advanced Animation
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Fall 2001
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ENDS 375 - Foundations of Visualization
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VIZA 617 - Advanced Animation
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Summer 2001
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VIZA 644 Experimental Visualization
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Spring 2001
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VIZA 616- Rendering and Shading
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VIZA 617 - Advanced Animation
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Fall 2000
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ENDS 489 - Foundations of Visualization
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VIZA 617 - Advanced Animation
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Summer 2000
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VIZA 644 Experimental Visualization
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Spring 2000
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VIZA 616- Rendering and Shading
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VIZA 617 - Advanced Animation
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Fall 1999
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ENDS 489 - Foundations of Visualization
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VIZA 617 - Advanced Animation
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Summer 1999
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VIZA 627 Design Communication III
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Spring 1999
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VIZA616 - Rendering and Shading
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VIZA617 - Advanced Animation
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Fall 1999
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VIZA617 - Advanced Animation
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ENDS489 - Foundations of Visualization
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Spring 1998
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VIZA617 - Advanced Animation
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Fall 1998
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VIZA617 - Advanced Animation
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VIZA652 - Computing for Visualization I
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Spring 1997
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VIZA617 - Character Animation
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Fall 1997
Research Interests
"Next Generation" immersive virtual environments.
Expressive character animation, with focus on facial modeling and animation
issues.
Anthropologically based facial modeling.
Physically based character modeling and simulation.
The use of gestures in animation control interfaces.
"Conversational" interfaces combining character animation with speech
input and output
Visualization as part of learning environments
The development of innovative computer hardware/software systems
The development of innovative and very capable modeling and animation
tools to support expressive character animation.
Students
M.S. Committees
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Ongoing (Visualization Sciences)
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Hobart Chan (Chair)
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Julie Gracia (Chair)
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Kevin Singleton (Chair)
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Christina Garcia (Chair)
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Chris Chapman (Chair)
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Kateleen Bateman (Chair)
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Shannon Greenwood (Member)
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Dane Bettis (Member)
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Recently Completed
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Chris Anderson (Chair) MS VIZA 2003
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Chris Haaser (Chair) MS VIZA 2002
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Tonya Abna (Member)
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Michael Mao, (Member) MS VIZA 5/99
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Manuel Calderon (Member) MS VIZA 12/98
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Jennifer Gerwig,(Chair) MS VIZA 5/99
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Everett Hinckley (Member) MS VIZA 8/99
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Eric Koehlert, (Chair) MS VIZA 12/98
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Chris Chapman (Chair) MS VIZA 12/98
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Nicholas Rodnicki (Member) MS Arch 5/98
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Corey Ferrier (Member) MS CS 12/97
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Jian Li (Member) MS CS 5/98
Publications
Selected Publications
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El-Nasr, Ieorger, House, Parke, Yen, "Emotionally Expressive Agents," Proc.
Computer Animation '99, Geneva, May 1999
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Parke, F. I. "Computer Generated Animation of Faces," in Seminal Graphics:
Pioneering Efforts that Shaped the Field, Ed. R. Wolfe, ACM Siggraph,
August 1998.
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Parke, F. I., "Perception Based Animation Rendering," Journal of Visualization
and Computer Animation, Vol. 2, No 2, June 1991.
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Parke, F. I., "Control Parameterization for Facial Animation," Proc. Computer
Animation 91, Geneva, May 1991, Springer-Verlag.
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Parke, F. I., "Techniques for Facial Animation," New Trends in Animation
and Visualization, Thalmann, N.M. and D. Thalmann (Eds.), Addison-Wesley,
1991.
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Parke, F. I., "Interactive Tools to Support Animation Tasks," Proc. 1986
Workshop on Interactive 3D Graphics, Chapel Hill, Oct. 1986.
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Parke, F. I., "Parameterized Models for Facial Animation," IEEE Computer
Graphics and Applications, Nov. 1982.
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Parke, F. I., "Simulation and Expected Performance Analysis of Multiple
Processor Z-Buffer Systems," Proc. SIGGRAPH '80, Seattle, July 1980. (also
reprinted in Selected Reprints on VLSI Technologies and Computer Graphics,
Henry Fuchs (Ed), IEEE Computer
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Parke, F. I., "Adaptation of Scan and Slit-Scan Techniques to Computer
Animation, Proc. SIGGRAPH '80, Seattle, July 1980.
Grants and Awards
Funded Research Projects
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Co-PI. "Next-Generation Immersive Visualization Systems," $165,000, TAMU TITF
grant, 2002-05.
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Principal Investigator, "Next Generation Immersive Environments," $2000
CARC seed grant, 1999.
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Co-Principal Investigator with C. Wayne Smith, "Anthropologically Based
Facial Models," $ 23,260 TAMU IRI grant, 1999-2000.
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Principal Investigator for a $95,000 contract to investigate, implement,
and evaluate a "Parsimonious" real time visual simulation system prototype
for the U.S. Air Force (1989-91) Contract # F33615-85-D-0514.
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Principal Investigator for a multi-year (1985-88) $550,000 contract to
investigate, and apply advanced computer graphics and graphics systems
to various aspects of information presentation and decision support for
the Central Intelligence Agency.
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Principal Investigator for a $135,000 contract to investigate computer
graphics techniques as related to the U.S. Air Force "Super Cockpit" program
(1986-88).
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Principal Investigator for a three year (1978-81) $273,000 contract to
implement and evaluate N.mPc, an adaptable simulation and modeling system
to support the development of multi-processor systems for the National
Security Agency.
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Principal Investigator for a three year (1978-81) $54,000 NASA funded project
concerned with the application of advanced computer graphics visualization
to fluid flow problems.
Awards
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IBM Outstanding Technical Achievement Award, May 1995
Invited Talks and Presentations
Recent Invited Seminars and Lectures
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Siggraph'98, participated in several Digital Campfires, July 1998
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SXSW'98 panel on Getting a Job, March, 1998
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SPR Conference, Facial Animation and Synthetic Emotion, October
1997
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Siggraph'97 panel on Facial Animation: Past, Present and Future,
August 1997
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Invited Lecture, Sam Houston State University, April 1997
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Invited Lecture, Institute for Biological Technology, April 1997
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SXSW'97 panel on the Future of Animation, March 1997
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NSF Workshop on Facial Animation, November 1993
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NSF Workshop on Facial Expression Understanding, August 1992
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Perception Based Animation Rendering, Visualization Workshop, Utah
SuperComputer Institute, May 1992
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Perception Based Animation Rendering, NY Siggraph Keynote Speaker,
New York, Dec. 1991